<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Macsessed</title>
	<atom:link href="http://www.macsessed.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.macsessed.com</link>
	<description>Mac Obsessed Blog</description>
	<lastBuildDate>Sun, 14 Apr 2013 21:07:21 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.5.1</generator>
<xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" />
		<item>
		<title>Announcement about the future of Macsessed</title>
		<link>http://www.macsessed.com/posts/announcement-about-the-future-of-macsessed/</link>
		<comments>http://www.macsessed.com/posts/announcement-about-the-future-of-macsessed/#comments</comments>
		<pubDate>Fri, 12 Apr 2013 17:08:49 +0000</pubDate>
		<dc:creator>Paul Dixon</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.macsessed.com/?p=26095</guid>
		<description><![CDATA[I&#8217;ll be honest, when I launched this website back in March 2011, I really didn&#8217;t know what to expect. At times, it hasn&#8217;t been easy. I&#8217;ve had to juggle blogging with a number of other projects and interests, plus my &#8230; <a href="http://www.macsessed.com/posts/announcement-about-the-future-of-macsessed/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<div class="mainpostpic"><img src="/postpics/last-post.jpg" alt="Macsessed" /></div>
<p>I&#8217;ll be honest, when I launched this website back in March 2011, I really didn&#8217;t know what to expect. At times, it hasn&#8217;t been easy. I&#8217;ve had to juggle blogging with a number of other projects and interests, plus my work as a web designer. Overall, writing about the latest Apple news has been a fantastic experience, but after two years, I&#8217;ve decided it&#8217;s time for a change. </p>
<span id="more-26095"></span>

<p>I haven&#8217;t decided exactly what form that change will take yet. It might involve a relaunch of Macsessed with a slightly different focus &#8211; tips and product reviews rather than news, or the start of a brand new website. Ultimately though, whatever I decide to do, there won&#8217;t be any new posts on here for the foreseeable future.</p>

<p>As regular readers will know, I haven&#8217;t run this site completely alone. So, I&#8217;d like to take this opportunity to thank Killian Bell for all of his excellent posts, and guest bloggers Ben Roethig and Robert Falck for their contributions.</p> <p>I&#8217;d also like to thank everyone who has taken the time to read, share, and comment on our posts over the last two years.</p>

<p>I&#8217;ll still be keeping up with latest Apple news &#8211; I&#8217;m still obsessed with the company and its products, and I&#8217;ll continue to share my thoughts over on <a href="https://plus.google.com/u/0/113101536664170425440/posts">Google+</a> and <a href="https://twitter.com/macsessed">Twitter</a>.</p>]]></content:encoded>
			<wfw:commentRss>http://www.macsessed.com/posts/announcement-about-the-future-of-macsessed/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Gameloft releases Dungeon Hunter 4 for iOS</title>
		<link>http://www.macsessed.com/posts/gameloft-releases-dungeon-hunter-4-for-ios/</link>
		<comments>http://www.macsessed.com/posts/gameloft-releases-dungeon-hunter-4-for-ios/#comments</comments>
		<pubDate>Thu, 11 Apr 2013 18:05:01 +0000</pubDate>
		<dc:creator>Killian Bell</dc:creator>
				<category><![CDATA[Apps]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.macsessed.com/?p=26082</guid>
		<description><![CDATA[Gameloft has today released its latest game for iOS, Dungeon Hunter 4. Like its predecessors, the new title is a role playing game that&#8217;s inspired by hits like Diablo, only this time, it&#8217;s free-to-play. In addition to an &#8220;epic storyline&#8221; &#8230; <a href="http://www.macsessed.com/posts/gameloft-releases-dungeon-hunter-4-for-ios/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<div class="mainpostpic"><img src="/postpics/dungeon-hunter4.jpg" alt="Dungeon Hunter 4" /></div><p>Gameloft has today released its latest game for iOS, <a href="http://clkuk.tradedoubler.com/click?p=23708&#038;a=1940859&#038;url=https%3A%2F%2Fitunes.apple.com%2Fgb%2Fapp%2Fdungeon-hunter-4%2Fid545639959%3Fmt%3D8%26uo%3D4%26partnerId%3D2003" target="itunes_store">Dungeon Hunter 4</a>. Like its predecessors, the new title is a role playing game that&#8217;s inspired by hits like Diablo, only this time, it&#8217;s free-to-play. In addition to an &#8220;epic storyline&#8221; for single players, it also boasts multiplayer co-op for the most intense battles.</p>
<span id="more-26082"></span>
<p>Dungeon Hunter 4 features hundreds of enemies and massive bosses, plus endless loot that you&#8217;ll collect along your way. There are four character classes to choose from, each with unique combat styles, and you can upgrade your battle skills as you progress to give you a better chance of beating stronger enemies.</p>

<div class="ytbe2"><iframe width="583" height="328" src="https://www.youtube-nocookie.com/embed/dxAw-0lxH28?rel=0&#038;autohide=1&#038;showinfo=0" frameborder="0" allowfullscreen></iframe></div>

<p>When you&#8217;ve finished with the campaign, you&#8217;ll be able to dive into multiplayer action with co-op arenas built for intense battles, or fight against friends in the PVP modes.</p>

<p>Gameloft calls Dungeon Hunter 4 &#8220;the most immersive, accomplished, and addictive chapter of the acclaimed RPG saga!&#8221;</p>

<div class="simplebquote">
<p>The Demons, a race thought to have been extinguished eons ago, have returned. You awaken from what seemed like a nightmare to find your kingdom, Valenthia, decimated. Unharmed from the battle, you are mysteriously gifted with tremendous new power and skills. You could be your people’s only remaining hope…</p></div>

<p>Dungeon Hunter 4 is available to download from the <a href="http://clkuk.tradedoubler.com/click?p=23708&#038;a=1940859&#038;url=https%3A%2F%2Fitunes.apple.com%2Fgb%2Fapp%2Fdungeon-hunter-4%2Fid545639959%3Fmt%3D8%26uo%3D4%26partnerId%3D2003" target="itunes_store">App Store</a> now, and you&#8217;ll need to ensure you&#8217;ve got at least 974MB of space on your iOS device. The game is free, but there are selection of in-app purchases you can buy to unlock additional content.</p>]]></content:encoded>
			<wfw:commentRss>http://www.macsessed.com/posts/gameloft-releases-dungeon-hunter-4-for-ios/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>SimCity for Mac launching on the 11th of June</title>
		<link>http://www.macsessed.com/posts/simcity-for-mac-launching-on-the-11th-of-june/</link>
		<comments>http://www.macsessed.com/posts/simcity-for-mac-launching-on-the-11th-of-june/#comments</comments>
		<pubDate>Wed, 10 Apr 2013 18:21:28 +0000</pubDate>
		<dc:creator>Paul Dixon</dc:creator>
				<category><![CDATA[Mac news and rumours]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.macsessed.com/?p=26061</guid>
		<description><![CDATA[EA and Maxis today officially confirmed that the Mac edition of SimCity will be available to download via Origin on the 11th June, with pre-purchasing starting tomorrow. In addition, customers who already own the PC version of the game will &#8230; <a href="http://www.macsessed.com/posts/simcity-for-mac-launching-on-the-11th-of-june/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<div class="postpic"><img src="/postpics/simcity-2013.jpg" alt="SimCity" /></div>
<p>EA and Maxis today <a href="http://forum.ea.com/eaforum/posts/list/9432981.page?ClickID=dw0xhy0ko0hzzwbozyywyzz2wc2bnyowsyxk">officially confirmed</a> that the Mac edition of SimCity will be available to download via Origin on the 11th June, with pre-purchasing starting tomorrow. In addition, customers who already own the PC version of the game will be able to download the Mac edition at no extra cost.</p>

<span id="more-26061"></span>

<p>Rather than porting the PC version over to the Mac, EA says that Maxis has created a native version optimised for OS X, which perhaps explains why us Mac users have had to wait a few months longer for it than our PC owning friends. </p>

<p>As is the case with SimCity for the PC, both standard and deluxe versions of the title will be available for the Mac, and the game supports cross-platform play &#8211; meaning PC and Mac users build cities alongside each other.</p>

<div class="ytbe2">
<iframe width="583" height="328" src="https://www.youtube-nocookie.com/embed/WMF0ZprCH2g?rel=0&#038;autohide=1&#038;showinfo=0" frameborder="0" allowfullscreen></iframe>
</div>

<p>SimCity for Mac requires a system with at least an Intel Core 2 processor, running OS X 10.7.5 Lion or later. EA says it hasn’t yet determined whether it will have Retina display support or not.</p>

<p>I&#8217;m definitely going to be getting a copy, what about you?</p>]]></content:encoded>
			<wfw:commentRss>http://www.macsessed.com/posts/simcity-for-mac-launching-on-the-11th-of-june/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Google Chrome for iOS updated with fullscreen browsing and new printing options</title>
		<link>http://www.macsessed.com/posts/google-chrome-for-ios-updated-with-fullscreen-browsing-and-new-printing-options/</link>
		<comments>http://www.macsessed.com/posts/google-chrome-for-ios-updated-with-fullscreen-browsing-and-new-printing-options/#comments</comments>
		<pubDate>Tue, 09 Apr 2013 19:35:14 +0000</pubDate>
		<dc:creator>Paul Dixon</dc:creator>
				<category><![CDATA[Apps]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.macsessed.com/?p=26039</guid>
		<description><![CDATA[Google today rolled out an update for the iOS version of its Chrome web browser, taking it to version 26.0.1410.50. The update introduces a number of improvements and new features including fullscreen browsing on the iPhone and iPod touch, new &#8230; <a href="http://www.macsessed.com/posts/google-chrome-for-ios-updated-with-fullscreen-browsing-and-new-printing-options/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<div class="mainpostpic"><img src="/postpics/google-chrome.jpg" alt="Chrome icon" /></div><p>Google today rolled out an update for the iOS version of its Chrome web browser, taking it to version 26.0.1410.50. The update introduces a number of improvements and new features including fullscreen browsing on the iPhone and iPod touch, new printing capabilities, and the ability to save web pages as pdfs to Google Drive.</p>
<span id="more-26039"></span>

<p>Release notes:</p>
<div class="simplebquote">
<p><strong>What&#8217;s New in Version 26.0.1410.50</strong></p>

<p>Fullscreen for iPhone and iPod touch<br />
• Scroll the toolbar off the screen to enjoy the full page of content.<br />
• Quickly re-access the omnibox by scrolling back down.
</p>

<p>Printing<br />
• Print web pages with Google Cloud Print or AirPrint.<br /> 
• Save any page as a PDF to Google Drive</p>
<p>Stability / security improvements and bug fixes</p>
</div>


<p>Google Chrome for iOS is free to download from the <a href="http://clkuk.tradedoubler.com/click?p=23708&#038;a=1940859&#038;url=https%3A%2F%2Fitunes.apple.com%2Fgb%2Fapp%2Fchrome%2Fid535886823%3Fmt%3D8%26uo%3D4%26partnerId%3D2003" target="itunes_store">App Store</a>.</p>

<a href="http://clkuk.tradedoubler.com/click?p=23708&#038;a=1940859&#038;url=https%3A%2F%2Fitunes.apple.com%2Fgb%2Fapp%2Fchrome%2Fid535886823%3Fmt%3D8%26uo%3D4%26partnerId%3D2003" target="itunes_store"style="display:inline-block;overflow:hidden;background:url(http://linkmaker.itunes.apple.com/htmlResources/assets/images/web/linkmaker/badge_appstore-lrg.png) no-repeat;width:135px;height:40px;@media only screen{background-image:url(http://linkmaker.itunes.apple.com/htmlResources/assets/images/web/linkmaker/badge_appstore-lrg.svg);}" class="ibtn"></a>]]></content:encoded>
			<wfw:commentRss>http://www.macsessed.com/posts/google-chrome-for-ios-updated-with-fullscreen-browsing-and-new-printing-options/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Intel announces the next version of Thunderbolt</title>
		<link>http://www.macsessed.com/posts/intel-announces-the-next-version-of-thunderbolt/</link>
		<comments>http://www.macsessed.com/posts/intel-announces-the-next-version-of-thunderbolt/#comments</comments>
		<pubDate>Tue, 09 Apr 2013 10:18:09 +0000</pubDate>
		<dc:creator>Paul Dixon</dc:creator>
				<category><![CDATA[Mac news and rumours]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.macsessed.com/?p=26026</guid>
		<description><![CDATA[At this week&#8217;s NAB (National Association of Broadcasters) Show in Las Vegas, Intel introduced the next-generation version of its Thunderbolt interface. As reported by Engadget, the technology offers data speeds of 20 Gbs in both directions, making it twice as &#8230; <a href="http://www.macsessed.com/posts/intel-announces-the-next-version-of-thunderbolt/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<div class="mainpostpic"><img src="/postpics/thunderbolt-cable.jpg" alt="Thunderbolt Cable" /></div><p>At this week&#8217;s NAB (National Association of Broadcasters) Show in Las Vegas, Intel introduced the next-generation version of its Thunderbolt interface.  As reported by <a href="http://www.engadget.com/2013/04/08/intel-announces-next-gen-thunderbolt-20-gbps-throughput/">Engadget</a>, the technology offers data speeds of 20 Gbs in both directions, making it twice as fast as the current version, and supports the transfer of 4K video.</p>
<span id="more-26026"></span>
<p>Intel says it plans to start initial production of the new Thunderbolt, which has been given the codename Falcon Ridge, later this year. Thankfully, it will be backwards-compatible with current generation cables and connectors.</p>

<p>The company also previewed an early prototype of its next-generation Thunderbolt controller, codenamed Redwood Ridge, which will be integrated into some of its fourth-generation Core processors due for launch later this year.</p>

<p>Developed in collaboration with Apple, and first introduced on the MacBook Pro in 2011, Thunderbolt is now available on all Mac models except for the Mac Pro. </p>

<p>Although third-party manufacturers have been a little slow to release Thunderbolt accessories, there are now a large number of Thunderbolt compatible docking stations and storage devices available from the likes of Belkin, Matrox, LacCie and Western Digital. PC makers such as Lenovo and Acer have also begun to adopt the technology.</p>]]></content:encoded>
			<wfw:commentRss>http://www.macsessed.com/posts/intel-announces-the-next-version-of-thunderbolt/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Apple looking to hire engineers to work on fingerprint technology for future iPhone?</title>
		<link>http://www.macsessed.com/posts/apple-looking-to-hire-engineers-to-work-on-fingerprint-technology-for-future-iphone/</link>
		<comments>http://www.macsessed.com/posts/apple-looking-to-hire-engineers-to-work-on-fingerprint-technology-for-future-iphone/#comments</comments>
		<pubDate>Mon, 08 Apr 2013 19:15:55 +0000</pubDate>
		<dc:creator>Paul Dixon</dc:creator>
				<category><![CDATA[iPhone news and rumours]]></category>
		<category><![CDATA[Rumours]]></category>

		<guid isPermaLink="false">http://www.macsessed.com/?p=26009</guid>
		<description><![CDATA[A job listing posted by Apple over the weekend has stoked speculation that the company could introduce fingerprint technology in a future version of the iPhone. The listing calls for somebody capable of testing various sensors with LabTool and FA &#8230; <a href="http://www.macsessed.com/posts/apple-looking-to-hire-engineers-to-work-on-fingerprint-technology-for-future-iphone/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<div class="mainpostpic"><img src="/postpics/iphone4s-tv-adverts.jpg" alt="iPhone 4S TV advert - Assistant" /></div><p>A <a href="https://jobs.apple.com/us/search?#&#038;ss=melbourne&#038;t=0&#038;so=&#038;lo=0*USA&#038;pN=0&#038;openJobId=27133113">job listing</a> posted by Apple over the weekend has stoked speculation that the company could introduce fingerprint technology in a future version of the iPhone. The listing calls for somebody capable of testing various sensors with LabTool and FA software, but it&#8217;s the location, at Apple&#8217;s &#8220;Melbourne Design Center&#8221; in Florida USA, which is perhaps more significant.</p>

<span id="more-26009"></span>

<p>Melbourne Florida is the previous home of AuthenTec, a company that specialised in fingerprint scanning technology, and whom Apple acquired for a reported $365 million back in July last year.</p>

<p>From the job description:</p>

<div class="simplebquote">
<p>LabTool – Develop, maintain, update and optimize the “LabTool” software that is used for lab evaluation and characterization of the Melbourne Design Center sensor ICs. This includes adding new features as specified by the analog and digital design engineers. Updating the tool to work with new sensors. Automating lab test and characterization. Provide support and debug capability to all groups within Apple that use the tool.</p>
</div>

<p>Numerous analysts, including Ming-Chi Kuo from KGI Securities have predicted that Apple&#8217;s next smartphone will feature fingerprint technology. In a <a href="http://www.macrumors.com/2013/01/16/apples-2013-product-roadmap-predictions-multiple-iphones-retina-ipad-mini-all-retina-macbook-pros/">report</a> released last month, Kuo says the iPhone 5S will have a fingerprint sensor located underneath its Home button, which will improve the security and usability of the device.</p>

<p>According to report from <a href="http://online.wsj.com/article/SB10001424127887323611604578398663619783622.html">The Wall Street Journal</a>, Apple plans to start the production of the iPhone 5S during the second second quarter of this  year.</p>

<p>[Via: <a href="http://9to5mac.com/2013/04/08/apple-hiring-software-engineers-to-work-on-fingerprint-tech-at-authentecs-melbourne-design-center/">9to5Mac</a>]</p>]]></content:encoded>
			<wfw:commentRss>http://www.macsessed.com/posts/apple-looking-to-hire-engineers-to-work-on-fingerprint-technology-for-future-iphone/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Lawsuit forces Apple to change the behaviour of VPN On Demand for iOS devices</title>
		<link>http://www.macsessed.com/posts/lawsuit-forces-apple-to-change-the-behaviour-of-vpn-on-demand-for-ios-devices/</link>
		<comments>http://www.macsessed.com/posts/lawsuit-forces-apple-to-change-the-behaviour-of-vpn-on-demand-for-ios-devices/#comments</comments>
		<pubDate>Fri, 05 Apr 2013 18:03:32 +0000</pubDate>
		<dc:creator>Paul Dixon</dc:creator>
				<category><![CDATA[iPhone news and rumours]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.macsessed.com/?p=25972</guid>
		<description><![CDATA[As noted by the The Loop, Apple has issued a new Support Document revealing that it will be changing the way its VPN On Demand feature works on iOS devices running iOS 6.1 and later. The change has been forced &#8230; <a href="http://www.macsessed.com/posts/lawsuit-forces-apple-to-change-the-behaviour-of-vpn-on-demand-for-ios-devices/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<div class="mainpostpic"><img src="/postpics/virnetx-logo.jpg" alt="" /></div><p>As noted by the <a href="http://www.loopinsight.com/2013/04/05/lawsuit-forces-apple-to-change-vpn-on-demand-for-ios/">The Loop</a>, Apple has issued a new <a href="http://support.apple.com/kb/TS4550?viewlocale=en_US&#038;locale=en_US">Support Document</a> revealing that it will be changing the way its VPN On Demand feature works on iOS devices  running iOS 6.1 and later. The change has been forced by a lawsuit that Apple lost against patent holding firm VirnetX, back in November last year.</p>
<span id="more-25972"></span>
<p>From the support document:</p>

<div class="simplebquote">
<p>Devices using iOS 6.1 and later with VPN On Demand configured to &#8220;Always&#8221; will behave as if they were configured with the &#8220;Establish if needed&#8221; option. The device will establish a VPN On Demand connection only if it is unable to resolve the DNS name of the host it is trying to reach. This change will be distributed in an update later this month.</p>
</div>
<p>Essentially, the change will cause the most problems for enterprise users, who instead of being able to connect to virtual private networks automatically, will need to turn on VPN manually by going to Settings > General > VPN on their devices.</p>

<p>Apple says it will address the issue with alternatives in a future software update. </p>

<p>The Cupertino company was ordered to pay $368.2 million in damages after a federal jury in Texas ruled that its Facetime technology used on the iPhone, iPad, iPod touch and Mac computers; infringed upon virtual private network patents owned by VirnetX.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.macsessed.com/posts/lawsuit-forces-apple-to-change-the-behaviour-of-vpn-on-demand-for-ios-devices/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>EVGA launches GeForce GTX 680 for Mac Pro</title>
		<link>http://www.macsessed.com/posts/evga-launches-geforce-gtx-680-for-mac-pro/</link>
		<comments>http://www.macsessed.com/posts/evga-launches-geforce-gtx-680-for-mac-pro/#comments</comments>
		<pubDate>Fri, 05 Apr 2013 17:59:58 +0000</pubDate>
		<dc:creator>Killian Bell</dc:creator>
				<category><![CDATA[Mac news and rumours]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.macsessed.com/?p=25962</guid>
		<description><![CDATA[The Mac Pro may have gone a long time without a significant update from Apple, but plenty of owners have taken it upon themselves to add new components to their machines. If you&#8217;re one of them and you&#8217;re on the &#8230; <a href="http://www.macsessed.com/posts/evga-launches-geforce-gtx-680-for-mac-pro/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<div class="mainpostpic"><img src="/postpics/evga-geforce-gtx-680-mac-edition.jpg" alt="GeForce GTX 680 Mac Edition" /></div><p>The Mac Pro may have gone a long time without a significant update from Apple, but plenty of owners have taken it upon themselves to add new components to their machines. If you&#8217;re one of them and you&#8217;re on the lookout for a new graphics card, check out the new <a href="http://eu.evga.com/articles/00730/">GeForce GTX 680 Mac Edition</a> from EVGA.</p>
<span id="more-25962"></span>
<p><a href="http://hexus.net/tech/items/graphics/53757-evga-launches-evga-geforce-gtx-680-mac-edition/">Announced</a> this week, the GeForce GTX 680 promises &#8220;truly game-changing performance that taps into the powerful new GeForce architecture to redefine smooth, seamless, lifelike gaming;&#8221; as well as state-of-the-art features that no other graphics card has offered before.</p>

<p>Some of those features include NVIDIA GPU Boost Technology, which maximizes clock speeds to push performance; support for four concurrent displays; an NVIDIA SMX Engine that delivers twice the performance per watt of previous generations; and NVIDIA CUDA technology, which takes advantage of the GPU&#8217;s processing cores to accelerate the most demanding tasks.</p>

<p>The GeForce GTX 680 also supports the Windows operating system, which means it is ideal for Mac Pros that run Windows in a Boot Camp partition.</p>

<p>You can buy the GeForce GTX 680 from EVGA.com in the coming days, priced at €599.90 (approx. £590).</p>

<p>The Mac Pro itself is no longer available to purchase in Europe, of course — unless you can find an Apple Reseller that still has them in stock. But rumor has it the Cupertino company will finally launch a new model later this year.</p>]]></content:encoded>
			<wfw:commentRss>http://www.macsessed.com/posts/evga-launches-geforce-gtx-680-for-mac-pro/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

<!-- Dynamic page generated in 1.476 seconds. -->
<!-- Cached page generated by WP-Super-Cache on 2013-05-20 23:59:39 -->
